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The grunk seeds

The Grunk Marijuana Strain

The Grunk is an excellent representation of its predecessor strains Grape Ape and Skunk #1. The fragrance is sweet and fruity, combining with pungent skunky flavors to prepare design a flavorful burst of earthy, grape flavors upon exhale. The relaxing indica-dominant effects calm body pains and tend to be sensible by a clear-headed transcending buzz that lifts away anxieties.

Strain Flavor

When smoked or converted into an edible form, the flavor of the The Grunk strain is best described as Grape, Skunk, and Sweet.

The Grunk Strain Medicinal Benefits and Side Effects

How to Breed The Grunk Seeds

Below you can find a list of strains that are parents and predecessors which led to the medicinal effects and properties of the The Grunk cannabis strain. It was through the breeding of these strains which led to the production of The Grunk marijuana seeds, while attempting to cultivate their combined effects and therapeutic properties. To breed your own The Grunk seeds, you would need to cultivate a mixture of the following strains:

Grape Ape

Grape Ape, propagated by Apothecary Dna and Barney’s Farm, is a mostly in..

The Grunk Marijuana Strain Discussions

Have questions? Use the form below to ask your question or reply to other comments.

The Grunk

Here you can find all info about the clone only cannabis strain The Grunk. If you are searching for information about the clone only The Grunk, check out our Basic Infos, Lineage / Genealogy or Hybrids / Crossbreeds for this cannabis variety here at this page and follow the links to get even more information. If you have any personal experiences with growing or consuming this cannabis variety, please use the upload links to add them to the database!

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Basic Strain Info

The Grunk is a discontinued mostly indica variety, listed in our database as a clone only strain and can be cultivated indoors and outdoors . .

What do we know about the clone-only The Grunk?

The Grunk is a perfect representation of its parent strains Grape Ape and Skunk #1. The aroma is sweet and fruity, mixing with pungent skunky notes to create a flavorful burst of earthy, grape flavors upon exhale. The relaxing indica-dominant effects calm body pains and are balanced by a clear-headed cerebral buzz that lifts away anxieties.

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Secret world seeds

Desktop/Console/Mobile/Switch-Only Content: This information applies only to the Desktop, Console, Mobile, and Switch versions of Terraria.

Secret world seeds are world seeds which have been discovered as secret easter eggs that generate worlds with strange or unique features. Unlike regular world seeds, which affect only the usual world structure, secret seeds can produce worlds with characteristics that would not be attainable through normal world generation, i.e., they can affect the game’s mechanics while playing in that world. For instance, they may change enemy statistics and behavior, item drops, graphics, theme music and more.

Secret seeds use unique world-generating mechanics that differ from normal seeds. Using a secret seed overrides the normal use of seeds as a source of randomness and two worlds created via the same secret seed will not necessarily be identical.

There are currently five / three different secret seeds.

Contents

Drunk world [ ]

Map view of a large world generated with seed 5162020. Note that there is both Corruption and Crimson.

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Map view of a small world generated with seed 5162020.

Screen shown while 5162020 is generating.

  • ​ 05162020
  • ​ 5162020

This seed references May 16, 2020, which is Terraria’s 9th birthday and the release date of 1.4.0.1. It invokes a highly extraordinary world generation referred to in the source code as drunkWorldGen . [1] It has therefore come to be referred to by the Terraria community as drunk world.

In this seed, both Evil biomes will generate, as well as both variants of any ore that comes in two varieties. The Guide is replaced by the Party Girl as the starting NPC, and the Dungeon entrance is now generated under a Living Tree painted brown.

While generating [ ]

  • Generation descriptions and tips become random numbers that change every tick (except when ” Placing traps “).
  • The background shows a Glowing Mushroom biome, with clouds that resemble Redigit’s head. The moon moves backwards and resembles a smiley face (see Trivia). Once the world finishes generating, it is possible to go back to the main menu with these effects still visible.
  • The outline of the progress bar rapidly flashes between Corruption and Crimson.
  • The Console Title music plays, instead of the normal Title Screen theme.
  • The Terraria logo spins out and disappears along with the version number.
  • The time of day is always night, and it never turns day.

World icons [ ]

The world icon of a drunk world shows a tree infected with both world evils.

Pre-Hardmode world icon.

Hardmode world icon.

Not the bees [ ]

Map view of a world generated with seed “Not the bees”.

Screen shown while “Not the bees” is generating.

  • ​ not the bees
  • ​ not the bees!

This seed generates a world dominated by bee-themed biomes and bee-related items and structures.

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Most of the world is replaced with the Jungle biome, with Hive and Honey Blocks found in abundance, and Larvae spawn throughout the world. The starting NPC is the Merchant instead of the Guide. He will sell the Furnace as per usual in the Jungle.

While generating [ ]

  • While generating, all generation descriptions say ” Generating bees “.

World icons [ ]

The world icon of Not the Bees world is a Rich Mahogany surrounded by Bees.

Pre-Hardmode Corruption world icon.

Pre-Hardmode Crimson world icon.

Hardmode Corruption world icon.

Hardmode Crimson world icon.

For the worthy [ ]

Map view of a world generated with seed “For the worthy”.

Screen shown while “For the worthy” is generating.

  • Seed (case-insensitive): for the worthy

This special world’s features aim to drastically increase the difficulty of the game.

All enemies’ contact damage, health and coin drop rates are increased, in addition to the world difficulty multiplier, by their standard amount in a normal world. After that, the damage is increased by another 33.33*1/3 (33.33%) . [2] Damage from ranged attacks is typically left unchanged. Bunnies (even placed) are replaced with Explosive Bunnies, and all Demons are replaced with Voodoo Demons. The Demolitionist replaces the Guide upon entering the world for the first time.

There are also many other changes to world generations and game mechanics. For instance, some water pools throughout the world are replaced with lava. Pots and trees may drop lit Bombs that shortly explode, instead of their usual items. Skyware Chests are replaced with locked Gold Chests but they still have their respective loot.

Bosses also receive changes to size and/or AI that make battles much more difficult.